TheAlmightyGuru said: |
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2009/11/16 11:44:31 AM |
The main purpose of the VGMPF is to make videogame music available to the masses, but this has become to great a task for one person to do alone. As such, I'm switching formats to a Wiki so that the entire videogame music community will be able to help with the rapid expansion of this site. The Wiki is now online and ready for additions. Everyone is invited to help make it the best videogame music site on the Internet! |

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TheAlmightyGuru said: |
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2009/08/24 01:18:11 AM |
The single background tune from the DOS port of The Amazing Spider-Man, is now online for you to listen to and wax nostalgic over. |

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TheAlmightyGuru said: |
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2009/08/14 09:04:52 AM |
Doommaster1994 has submitted the soundtrack for Caesar's Palace for your listening enjoyment. |

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TheAlmightyGuru said: |
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2009/08/12 12:38:49 PM |
Eye of the Beholder has been recorded and added thanks to Chris Hatzopoulos. We still need a proper rip of the music, but the music from the beginning of the game has been recorded and can be listened to.
This also celebrates to 200th Vorbis soundtrack in the Videogame Music Preservation Foundation! |

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TheAlmightyGuru said: |
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2009/08/11 10:13:51 AM |
I've added the music for Mario Kart 64. The overall soundtrack isn't all that great, but there are a couple of stand-outs, like the Victory Lap tune from the staff roll. Relive some sonic memories of the 90s when you'd stay up all night trying to perfect the power slide! |

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TheAlmightyGuru said: |
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2009/08/10 09:47:04 AM |
The soundtrack of the NES game Vegas Dream is now available for download thanks to Doommaster1994. Also, the game's music composer Kuni Kawachi has been added as well. |

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TheAlmightyGuru said: |
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2009/08/06 08:45:31 AM |
It's been awhile, but there are several soundtracks that are in the works for posting. Today the soundtrack for the DOS remake of Stellar 7 is available thanks to Chris Hatzopoulos. Composer Kim Nagel has been added as well, though Stellar 7 is her one and only credit.
Three days ago the Videogame Music Preservation Foundation celebrated its 4th year online! |

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TheAlmightyGuru said: |
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2009/05/22 12:00:41 PM |
The soundtrack of the Tengen version of the NES game Tetris is now available thanks to Doommaster1994.
There are a couple other soundtracks that are waiting to be added, but I hope to automate the posting process a bit more first. Adding this soundtrack manually was a chore that I do not want to repeat. I've been working on the updating process and I hope to have it ready soon. |

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TheAlmightyGuru said: |
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2009/05/18 08:39:23 AM |
SixStringsGeek has posted a couple new covers of famous videogame music on YouTube.
Legend of Zelda Overworld
A Boy and His Blob Intro |

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TheAlmightyGuru said: |
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2009/05/15 07:46:22 AM |
There was a bug with the email validation of new accounts where you would get a 404 error from the link. The bug has been fixed and everyone who wasn't able to validate has now been validated. You can delete the email, you're all set. |

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TheAlmightyGuru said: |
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2009/05/12 03:51:07 AM |
Comments have been added to the blog entries. You can also comment on other user's comments. You must be logged in to make comments, but everyone may view them.
Since the Videogame Music Preservation Foundation receives visitors from all ages, please keep your comments at or below a T for Teen rating. I am an advocate of free speech, but that doesn't mean dropping the F-bomb every other sentence. |

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Doommaster1994 said: |
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2009/05/10 02:26:46 AM |
Hello,
This is my first blog and I thought I would tell everyone how I rip my music. These are the steps to me recording video game music:
1. Download the NSF (or Nintendo Sound File/Format) files and play them on VirtuaNSF.
2. Download 'Free Sound Recorder'
3. Record songs on VirtuaNSF using FSR (Free Sound Recorder)
4. Use your sound card if possible on FSR to make sure you get ONLY the music and nothing else for example:
Recording Device: SB Live! 24-Bit
Recording Mixer: What U Hear
5. Record until song is looped once (twice or more if song is very short.) |

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TheAlmightyGuru said: |
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2009/05/04 01:59:06 AM |
Over the month of April a lot of work has been put into upgrading the Videogame Music Preservation Foundation. These upgrades include:
* The old database has been completely converted to the new MySQL database.
* Every page has been recreated in PHP.
* A sophisticated search page has been added.
* Searching by song titles is now available.
* PermaLinks have been added to each blog post.
* All users may now post blogs as well with the new link in the navigation side bar (please make sure that all of your posts actually relate to videogame music).
* You can edit or delete your posted blog entries.
We apologize for not adding any new soundtracks. We're making progress towards allowing users to create their own updates which will increase the speed of soundtrack output considerably. |

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TheAlmightyGuru said: |
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2009/04/03 01:01:01 AM |
For the past four years the Videogame Music Preservation Foundation has been providing you with fully recorded videogame soundtracks with a simple static HTML interface. However, as the years have past, and the number of music tracks has grown into the thousands, it's become harder and harder to easily update the site. Also, many people from the videogame music community have expressed a desire to contribute to the site and the basic format has made this difficult. In order to give the VGMPF room to grow into a proper community, it is being converted to use a PHP/MySQL back-end. This will offer many new features that were not available in the static model like user submissions, the ability to rate songs and create online playlists, easy searching, and much more.
The first wave of changes has already taken place. In the top left corner of this page is the User Panel. This will allow you to create a user account and log in. I've done my best to make sure the account system is hands-free and secure. Email activation has been added to keep spammers to a minimum, forgotten passwords can be recovered, and only proper user info can be submitted. There isn't much you can do with your user account yet, but stay tuned--there are changes afoot! |

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TheAlmightyGuru said: |
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2009/03/25 01:01:01 AM |
The soundtrack of the original arcade version of Marble Madness has been added. It's quite a bit better than the NES version that's been here for the past couple years. Also, a bio page has been created for audio programmer, sound effect designer, and music composer, Earl Vickers. |

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TheAlmightyGuru said: |
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2009/03/24 01:01:01 AM |
Mark Van Hecke's minute soundtrack from Destination Earthstar is now online (both songs). It's a bit of an oddball of a game; a space flight-sim for the NES, but half of the levels were played as a scrolling shooter. The game's audio director Alex DeMeo has been given a bio page as well. DeMeo is best known for his celebrity days at Activision. |

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TheAlmightyGuru said: |
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2009/03/20 01:01:01 AM |
Sound director Larry Oppenheimer and composer Eric Albers have been added.
The FAQ page has been converted to use database generation. I do this in preperation of converting the whole site to use PHP / MySQL. A couple other questions were also added.
A couple of Bobby Prince's original MIDI files have been added to the Major Stryker rip.
I'm currently in the process of redoing parts of the ID3 tags for all of the songs so that they point to vgmpf.com instead of the old URL. It's extremely dull. |

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TheAlmightyGuru said: |
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2009/03/19 01:01:01 AM |
Four more new bio pages have been added for sound effects creators Takeshi Maruyama and Hironobu Izumi, sound and music composer Kazumi Mitome, and sound effects creator turned dialog editor Teruaki Sugawara.
Most of the lists on this site have been redesigned for a more visually appealing theme. Before they were all pink with horizontal and vertical lines, now they are light blue with alternating horizontal shades and no vertical lines making them much easier to look at. |

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TheAlmightyGuru said: |
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2009/03/18 01:01:01 AM |
A couple of new composers have bio pages now. Composer Kenji Ito, sound designer Eiji Nakamura, and sound programmer Minoru Akao have all been added.
The file structure for images has been reworked on the backend to allow more growth. Each image type now has its own folder to make it easer to sort through the thousands of images on this site. Though, I think the only people who will notice this will be the people who have been direct linking to the VGMPF's images. |

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TheAlmightyGuru said: |
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2009/03/17 01:01:01 AM |
The Commodore 64 version of Highlander has been added. There's only one song, but it's a good one; a SID version of Queen's "A Kind of Magic". SID Player 2, a popular Windows SID player, has been added to the SID Format page.
Yes, I know we've sold out to Internet advertising, but bandwidth isn't free and music downloads take up a lot of bandwidth. Right now we have a single text-only Google ad on every page. Hopefully, this is all that will be necessary to pay for the price of this Web site, which up until now, has been paid for entirely out of my own pocket. |

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TheAlmightyGuru said: |
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2009/03/16 01:01:01 AM |
Big news today! The Videogame Music Preservation Foundation now has an official domain! The new location is www.vgmpf.com. This begins a new chapter for the site. We're currently looking for PHP coders who are good with MySQL to help turn this site into a proper community site.
The music from the unimpressive Commodore 64 game Double Take has been added along with the game's sound programmer Paul Hughes.
Each composer now has the flag of their home country displayed on their bio page. |

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TheAlmightyGuru said: |
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2009/03/13 01:01:01 AM |
The music of all five Ocean Loaders (the music played during the loading screens of many of Ocean's games) have been added. Anyone familiar with the Commodore 64 will no doubt enjoy hearing these old tunes that they grew up on.
Composer Peter Clarke has been added and the gameography of Jonathan Dunn has been updated many new games.
The Submissions page has been updated so it's now fed from the database. It's more interactive, and will be automatically updated as new games are added. |

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TheAlmightyGuru said: |
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2009/03/12 01:01:01 AM |
The music from the 1994 Apogee platformer Hocus Pocus has been recorded and is now available for your listening pleasure. Thanks again to contributor Malvineous.
The game template has been reworked so now the Java player and Playlist button only show up when there is actually a Vorbis soundtrack to play. |

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TheAlmightyGuru said: |
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2009/03/11 01:01:01 AM |
The soundtrack for the popular Genesis game Streets of Rage 2 is now online. Go and relive some of the best techno beats of the early 1990s. Also, the game's co-composer Motohiro Kawashima now has a bio page.
Winamp has updated to version 5.55.1, so be sure to get the update.
I fixed a bug that was affecting some of the previews and playlists with songs that had unusual characters in them. Everything in Tetris and Mike Tyson's Punch-Out!! should play properly now along with any others I missed. |

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TheAlmightyGuru said: |
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2009/03/10 01:01:01 AM |
A new way to listen to videogame music online has been added! At the bottom of every game and album page there is an "Open Playlist" button. This downloads an m3u playlist of the entire soundtrack of the game so that you can stream all the music through any player that supports online m3u playlists (Winamp, VLC, MPlayer, Windows Media Player, iTunes, etc.).
The CD soundtrack of the DOS first-person shooter Blood has been added and the MIDI soundtrack has been re-encoded. The CD soundtrack is considerably better, and full of bizarre haunting tracks; definitely worth a download.
Also, each page now has an HTML title that properly explains the page. |

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TheAlmightyGuru said: |
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2009/03/09 01:01:01 AM |
The latest addition is the techno soundtrack of the game Vectorman for the Genesis, complete with rip, recording, and album information. In addition, a bio page for the game's music composer, Jon Holland, has been added.
Hidenori Maezawa's page has been updated considerably thanks to the recent interview on 1UP pointed out to us by Music and Gaming Festival. |

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TheAlmightyGuru said: |
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2009/03/06 01:01:01 AM |
The soundtrack for the Genesis version of Streets of Rage has been added along with the game's now veteran music composer Yuzo Koshiro.
Also, Capcom/Taito composer Tamayo Kawamoto has been added and Acclaim composer Mark van Hecke has been updated.
Take a moment to enjoy the videogame cover music played by UniversalDot. |

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TheAlmightyGuru said: |
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2009/03/03 01:01:01 AM |
The single track soundtrack of the DOS port of Sensible World of Soccer has been added. Also, the ripped soundtrack of Battle Chess 4000 is now available for download, but there isn't a Vorbis recording yet. The composer, Rick Jackson has a page now as well.
The XMI format has a new player for DOS, and the VGM format has an editor.
Over 200 games reviewed! |

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TheAlmightyGuru said: |
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2009/03/02 01:01:01 AM |
Another Genesis soundtrack has been added today. The music from Thunder Force II has been added for your extreme enjoyment.
Also, check out the amazing work of SixStringsGeek on YouTube. He plays many of your favorite videogame tunes on his electric guitar and keyboard. |

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TheAlmightyGuru said: |
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2009/02/27 01:01:01 AM |
Another shoot-em-up for the Genesis has been added today. The MU.S.H.A. soundtrack is now online. Lots of speedy pounding tracks in this popular game. Pages have been added for the game's audio team as well, notably Toshiaki Sakoda and Masanobu Tsukamoto.
The format icons in the formats page have all been redrawn to 64x64. This gives them a much richer look.
After noticing that the Thunder Force III soundtrack looped three times, I recorded it again with the proper two loops. |

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TheAlmightyGuru said: |
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2009/02/26 01:01:01 AM |
We have a nice full-sized update today. The soundtrack for the Genesis game, Thunder Force III is now available for download and all three of the game's audio team, Toshiharu Yamanishi, Tomomi Ohtani, Naosuke Arai have pages now. Those of you who were cool enough to have a Genesis in the 90s will no doubt remember this classic schmup. |

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TheAlmightyGuru said: |
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2009/02/25 01:01:01 AM |
The music from Team TNT's project Final DOOM has been recorded and is now available for download. We still aren't sure who composed it the music, so let us know if you're aware.
With that addition, the MUS format is pretty much wrapped up. No other known games use id Software's MUS format, but they will certainly be added if any are found.
Also, several changes have occurred in the back-end database. Albums made for the VGMPF will now be available in their respective games (as seen in the DOOM page). |

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2009/02/24 01:01:01 AM |
The Raptor: Call of the Shadows soundtrack has been upgraded with the original MUS files and the missing tracks from the original entry. On the topic of id's MUS format, a couple other command line MUS converters have been added and a DOS MUS player as well.
Composer Hidenori Maezawa has been credited as the arranger of the NES ports of Castlevania and Teenage Mutant Ninja Turtles thanks to Brendan Becker.
Also, enjoy this YouTube video of a Super Mario World tune being played on a cell phone. |

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TheAlmightyGuru said: |
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2009/02/23 01:01:01 AM |
The soundtrack from the annoying NES port of Paperboy has been added thanks to Doommaster1994. Go and relive the sound of your frustration. Also, contributor ViLLaiN pointed out to us that our recording of the area 3 miniboss music in Super C was playing at the wrong speed. It turns out that the NSF file itself has the wrong tempo in its playback. Although the NSF file is still messed up, we have made a new recording that has the correct tempo. |

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TheAlmightyGuru said: |
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2009/02/20 01:01:01 AM |
A huge update has been made across the entire site. Every single game page now has a preview so you can listen to the entire soundtrack right in your browser! Although this update means that all of the music on the server had to be unzipped, since Vorbis compresses well on it's own it isn't that big of an increase. Downloads should only take a few seconds more than before, and it is totally worth the ability to preview the music. If you don't already have it, you'll need Java to preview the music. Make sure it's enabled by your browser. Go to your favorite game soundtrack to see the difference. |

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TheAlmightyGuru said: |
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2009/02/19 01:01:01 AM |
Not having much luck with BitTorrent, I decided to integrate the Videogame Music Preservation Foundation Albums section into the VGMPF itself. The first album is from a very well-known game, DOOM, and its soundtrack is aptly called, The Unofficial DOOM Soundtrack. There is a difference between the game recordings and these new albums. The current recordings are just the game music recorded exactly as you would hear it from the game so you can hear the music exactly as you remember it. The albums, however, focus more on presenting the music as a proper album. This means including a CD booklet with liner notes, and equalizing the volume of the music and cropping it to a preferred length. The music is still just like you remember it, only it's more accessible. I've also added a big feature to the new album page, and that's the ability to preview the music online. I'm using a Java player, so you'll have to have Java installed and enabled to use the preview. I plan on adding the preview feature to all of the music pages as well. |

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TheAlmightyGuru said: |
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2009/02/12 01:01:01 AM |
The music from the famous Apogee game Monster Bash has been added along with a bio page for the music's composer, Rob Wallace. A few conversion tools have been added for MUS and IMF. Also, the function to draw the images on the side of each post has been altered a little to allow for more types of pictures, as well as links when box art doesn't exit. |

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TheAlmightyGuru said: |
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2009/02/11 01:01:01 AM |
Contributor Doommaster1994 has recorded the soundtrack of the NES port of Advanced Dungeons & Dragons: Pool of Radiance. Also, bio pages have been created for the game's two audio programmers Hironari Tadokoro and Yoshiyuki Ishii. |

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TheAlmightyGuru said: |
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2009/02/04 01:01:01 AM |
The music from the SNES port of Wolfenstein 3D has been added thanks to the work of Doommaster1994. Also, sound designer and composer Marc Schaefgen's bio and gameography has been written up. |

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TheAlmightyGuru said: |
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2009/02/03 01:01:01 AM |
The soundtrack from the DOS schmup Raptor: Call of the Shadows has been added thanks to contributer Malvineous. A bio page has also been added for the game's composer, Matt Murphy. Plenty more updates are planned for this month, so keep an eye out for them! |

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TheAlmightyGuru said: |
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2009/01/29 01:01:01 AM |
Some more of Bobby Prince's original MIDIs have been added. This time they are in the rip downloads of Cosmo's Cosmic Adventure and Duke Nukem II. Also, classical composer Tomaso Albinoni has a page for all of the games that use his music (currently just Rise of the Triad). This brings the Videogame Music Preservation Foundation up to 200 composers! |

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TheAlmightyGuru said: |
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2009/01/28 01:01:01 AM |
Some of the original MIDIs for the game Bio Menace have been added thanks to Malvineous. The music can be found in the rip download and some of the recorded songs were retitled to match their original names. Also, English Baroque composer Henry Purcell now has a page with his bio and a list of all the games that have incorporated his music (currently only one). |

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TheAlmightyGuru said: |
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2009/01/27 01:01:01 AM |
Composer Ken Lagace has been added to finish up the MicroProse composers who were listed on the site, but lacked a page. Also, some of Bobby Prince's original Commander Keen music has been added to Secret of the Oracle, The Armageddon Machine, and Alien's Ate My Baby Sitter thanks to contributer Malvineous. The MIDI music has been added to the rip downloads of each game and allows you to hear how the music was originally intended to sound before it was downgraded to FM synthesis. This also fixes some of the songs that had incorrect titles. |

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TheAlmightyGuru said: |
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2009/01/14 01:01:01 AM |
Three new composers have been added, all from MicroProse fame around the mid 1990s. They are, Mark Reis, Mark Cromer, and Dave Evans. Also, composer Roland Rizzo has been updated. |

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TheAlmightyGuru said: |
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2009/01/13 01:01:01 AM |
The music from the 3DO port of Wolfenstein 3D has been added. This port features the highest quality music of any of the ports, although there isn't very much of it. The music is recorded during game play, and no rip exists yet. The music's composer, Todd Dennis now has a page as well. |

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TheAlmightyGuru said: |
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2009/01/12 01:01:01 AM |
No new music, but two more composers, of Westwood Studios fame, have been added: Dwight Okahara and Paul Mudra. |

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TheAlmightyGuru said: |
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2009/01/09 01:01:01 AM |
This is the first post of 2009. Last year we made 66 posts, which is about one post every 5.5 days. A few other people have expressed interest in helping to make new soundtracks recently, so hopefully this year we'll exceed 2008's count.
Contributor Doommaster1994 recorded the soundtrack of the Jaguar port of Wolfenstein 3D. It's now available for download. Since the soundtrack was recorded from the game play using an emulator the audio quality is pretty low (there has yet to be a fully functioning Jaguar emulator). Hopefully, someone will rip the music properly and create a decent player for the music, but at least for the time being the music is available. Also, there is a prototype version of Lee Jackson's song "Whomp" in the Duke Nukem 3D rip thanks to Malvineous. |

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