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The Story

Player Stats

Characters

Weapons

Armor

Shields

Items

Spells

Enemies

Terrain

Castles / Towns

Stores / Shops

Caves

Appendix A
Levels


Appendix B
Translator


Appendix C
Playing Hints


Appendix D
Dragon Warrior FAQ


Appendix E
Game Genie Codes


Appendix F
Complete Walkthrough


Act I
Introduction to Alefgard


Act II
Getting Equipped


Act III
Princess Gwaelin


Act IV
Erdrick's Legacy


Act V
Death to the Dragonlord


Links

Credits

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Terrain

During Your journey you will come across many different kinds of terrain. Each one is explained below.

Click here for the complete map of Alefgard.

Name Picture Description
Plains

The green grass. You can walk around normally on the plains, and fewer monsters live here.

Forests

Areas with trees. A lot of enemies lurk in the forests, so watch out!

Hills

Hills will slow you down a bit. They are also crawling with enemies. Unless you want to spend a lot of time fighting, stay out of the hills. (Note: Although the manual claims there are more enemies in the forests and hills, I've never noticed this.)

Craggy Mountains

The steep gray mountains. You cannot walk on these.

Water

Also impassable. The only way to get through water is if there is a bridge. Be careful though. Each time you cross a bridge, the enemies get stronger.

Swamps

Beware of poisonous swamps. Each time you walk on them you will lose two hit points. Once you get Erdrick's Armor, swamps won't hurt you at all.

Barriers

Every time you walk on one, you will lose 15 hit points. Like swamps, you don't take any damage from them if you have Erdrick's Armor.

Bridges

Bridges look like an archway over a river. Beware of bridges! When you cross a bridge, you'll arrive at an area where stronger monsters live.

Caves

Inside lurk many monsters and treasures. Make sure you bring a torch, or you will not be able to see in the darkness. There are three caves of note in the land of Alefgard.

Shop Counters

Shop counters are a yellow colored block with a black outlined square in the middle. Go straight to the counter if you want to talk to the shopkeeper who stands behind it.

Doors

You can open doors with the "door" command if you have a key.

Roofs

Roofs are made up of small gray tiles on top of buildings. All houses with roofs have an entrance. Sometimes, you must search for it.

Stairs

Steps for going up or down. Use the stairs command.

© Copyright 2001-2004: Dean Tersigni. All rights reserved.