Main system turret

From Bionic Commando Database
Jump to: navigation, search

The main system turret is a hazard that is fixed onto the main system and fires bullets at you in some areas.

Arcade

There is no turret on the arcade version's main system.

NES

NES-Hazard-MainSystemTurret.png

Areas 3, 7, 8, 9, 10, 12

The turret on the main system in the NES version gets plenty of work out. It fires like a wide cannon shooting three bullets in a wide spread. It is active in areas 3, 7, 8, 9, 10, and 12.

The main system turret is also found on the power system of area 12.

Game Boy

GB-Hazard-MainSystemTurret.png

Areas 10, 12, 16

The Game Boy version has two different firing styles. The turret first shoots in area 10 similar to the way Joe's machine gun fires. Three bullets are shot out one right after the next in a small angled area. The second firing type is like the wide cannon which occurs in area 12 and area 16.

Elite Forces

7th Generation