Bionic Commando: NES

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NES (1988)

The NES port of Bionic Commando was the second release in the series. This particular version of the game is the one that comes to mind when most people hear the name Bionic Commando.

Contents

Story

While the people in the story change depending on the version of the game, the overall story is the same. In 1988 the Federation discovered a classified Nazi plan called Albatross. Albatross contained instructions for creating a destructive military device capable of taking over the world. General Wiseman of the Imperial Army manages to get his hands on the plan and decides to execute the plan himself while at the same time ushering in a new age of Nazism. The Federation sends in its top soldier, Super Joe, to infiltrate the Imperial Army and prevent them from carrying out the plans, but they lost communication with Super Joe when he crossed into enemy territory. Fearing the worst, the Federation sends in the brave Rad Spencer--equipped with the new bionic arm--to rescue Super Joe.

Game Information

Ending

After Rad succeeds in freeing Super Joe he learns that in the plans for the Albatross project are incomplete and that the remaining information was known only by Adolf Hitler, and unfortunately for the Imperial Army, Hitler killed himself back in 1945. In order to get this needed information, Wiseman is planning to resurrect Hitler. Upon hearing this, Rad and Super Joe double their efforts at stopping the Imperial Army.

Near the end of the game, Rad, Super Joe, and Hal (a gung-ho member of the Federation) have all found their way into the Imperial base and are preparing to destroy it. Rad finds Wiseman in the resurrection chamber who explains that Rad is too late--he has already completed Albatross without Hitler's key knowledge and has just turned off the resurrection machine. Just as Wiseman is about to kill you there is an electrical disturbance and the general is killed by a bolt of electricity. This fuels the resurrection machine and Hitler is revived.

Hitler is ready to take over the world once more with the now fully operational Albatross, but Rad tries to stop him. Hitler calls Rad a, "damn fool," and activates the Albatross. Rad successfully destroys it and then retrieves the hyper bazooka from Hal to finish off Hitler. As Hitler is trying to escape in a helicopter, Rad fires the bazooka into the cockpit destroying Hitler. The explosion starts the base's self-destruct mechanism and Rad quickly rushes out of the base. Upon reaching the exit, he realizes that Super Joe is still inside and rushes back in to find him.

The base goes up in a huge explosion, but Rad and Super Joe make it out safely thanks to Rad's bionic arm. The world is safe once again.

Development

Development Info

Developer: Capcom Co., Ltd.
Audio: Junko Tamiya

Bionic Commando was developed by Capcom of Japan. The development staff is mostly unknown because aliases were used for each member. Some of their real names have been discovered.

Character Design: Hotaru B., Terukun, Junchan, Gamereon, Haihoo K.

Programmer: Ichirou Toyoshima (As: Ichirou), Twilight, Oki Chan, Windy

Music: Junko Tamiya (As: Gondamin)

Planning: Hatchan

Special Thanks: Mr.FF

Manual: Paul Biederman

Regional Releases

Japan

Publishing Info

Released: July 20th, 1988
Publisher: Capcom Co., Ltd.

The Japanese version of Bionic Commando was called トップシークレット ヒットラーの復活 which translates to Top Secret: Hitler's Revival. It was released on July 20th, 1988.

The original theme for Top Secret: Hitler's Revival uses a the Nazi theme which was censored for all other regions. There are many swastika graphics and Master-D is Adolf Hitler.

North America

Publishing Info

Released: December, 1988
Publisher: Capcom U.S.A., Inc.

Because Nintendo of America had a strict policy on censorship all of the elements of Nazism had to be removed for the North American release. The changes included converting all of the Swastikas into eagles, Wiseman into Generalissimo Killt, Adolf Hitler into Master-D, and the Nazis into Badds.

Aside from the thematic changes there were also several programming changes. The primary change was to convert the text engine of the game to use the English alphabet. This made a big difference by considerably shrinking the game dialog. Many features were also removed like land mines, the shooting star, communicator room animation, and rock barriers. Some were probably removed because they created bugs, others were most likely removed to alter the game's difficulty. Every change in the game is listed in their respective area.

United Kingdom

Publishing Info

Released: October 26th, 1990
Publisher: Capcom Europe, Ltd.

The United Kingdom's release was nearly identical to the North American release. The only changes Capcom made were to adjust the game resolution for PAL. They didn't alter the NTSC clock cycles for PAL, so the music is sped up. They didn't even fix any of the programming bugs or typographical errors.

Soundtrack

Publishing Info

Released: June 23rd, 2008
Publisher: Sumthing Else Music Works

Main article: Bionic Commando: Soundtrack The Bionic Commando: soundtrack was released on June 23rd, 2008 and is currently available in online music stores like iTunes and Sumthing Digital for USD $2.99.

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