Armor

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Each game features several different types of armor to find and equip. Armor is used to help you take less damage from various hazardous encounters. Each game handles armor a little differently.

Arcade

Armor is not used in the arcade version. You will die from a single hit from pretty much anything in the game.

NES

Each piece of armor functions differently in the NES version making them a little more interesting to deal with. NES version armor only protects from bullets, not from collisions.

Weapon Image Area Protects
Bulletproof vest

NES-Armor-BulletproofVest.png

Area 11 Every other bullet.
Helmet

NES-Armor-Helmet.png

Passage between 15 and 18 First three bullets.
Pendant

NES-Armor-Pendant.png

Area 2 First bullet.


Game Boy

The Game Boy version's armor is straight forward. Each new item that you gain is more powerful then the previous. Once again, armor only protects from bullets, not from collisions.

Weapon Image Area Protects
Protect suit

GB-Armor-ProtectSuit.png

Area 16 First three bullets.
Shield goggles

GB-Armor-ShieldGoggles.png

Area 4 First bullet.
Visor helmet

GB-Armor-VisorHelmet.png

? First two bullets.


Elite Forces

The Elite Forces armor simply increases in strength as the game progresses like the Game Boy version.

Weapon Image Area Protects
Body armor

EF-Armor-BodyArmor.png

Area 15 First three bullets.
Helmet

EF-Armor-Helmet.png

Area 3 First bullet.
Vest

EF-Armor-Vest.png

Area 8 First two bullets.


Rearmed

Armor in rearmed is rather different than in the nes version, all pieces add protection against a single hit, but is worn all at once and protects against all kinds of damage. However it is not restored between lives.

Item Image Area Use
Shin guards

Rearmedshinguards.png

Area 8 adds Protection against one hit.
Helmet

Rearmedhelmet.png

Secret tunnel between 18-15 adds Protection against one hit.
Vest

Rearmedvest.png

Area 11 adds Protection against one hit.

7th Generation