Each game features several different types of armor to find and equip. Armor is used to help you take less damage from various hazardous encounters. Each game handles armor a little differently.
Armor is not used in the arcade version. You will die from a single hit from pretty much anything in the game.
Each piece of armor functions differently in the NES version making them a little more interesting to deal with. NES version armor only protects from bullets, not from collisions.
|Bulletproof vest||Area 11||Every other bullet.|
|Helmet||Passage between 15 and 18||First three bullets.|
|Pendant||Area 2||First bullet.|
The Game Boy version's armor is straight forward. Each new item that you gain is more powerful then the previous. Once again, armor only protects from bullets, not from collisions.
|Protect suit||Area 16||First three bullets.|
|Shield goggles||Area 4||First bullet.|
|Visor helmet||?||First two bullets.|
The Elite Forces armor simply increases in strength as the game progresses like the Game Boy version.
|Body armor||Area 15||First three bullets.|
|Helmet||Area 3||First bullet.|
|Vest||Area 8||First two bullets.|
Armor in rearmed is rather different than in the nes version, all pieces add protection against a single hit, but is worn all at once and protects against all kinds of damage. However it is not restored between lives.
|Shin guards||Area 8||adds Protection against one hit.|
|Helmet||Secret tunnel between 18-15||adds Protection against one hit.|
|Vest||Area 11||adds Protection against one hit.|