Difference between revisions of "Teenage Mutant Ninja Turtles"

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m (Memory Addresses)
(Easy Cheats)
Line 20: Line 20:
 
  00A7 - 63 - Infinite Rope
 
  00A7 - 63 - Infinite Rope
 
  00BF - FF - Infinite Missiles
 
  00BF - FF - Infinite Missiles
 +
0540 - 11 - Invincibility Power Up Enabled (Spin With Weapon Out, Can't Use Items)
 +
0630 - FF - Invincibility Power Up Timer
  
 
==North America==
 
==North America==

Revision as of 07:27, 15 April 2012

Teenage Mutant Ninja Turtles is a platform action game based on the comic books and cartoons of the same name. You may switch between Leonardo, Donatello, Michelangelo, and Raphael to utilize the power of their different weapons. While the game starts out as a lot of fun, it soon becomes extremely difficult and abandons any semblance to the series in the later levels.

Easy Cheats

See the guide on Easy Cheats to find out how to use these.

0077 - 80 - Infinite Hit Points For Leonardo
0078 - 80 - Infinite Hit Points For Raphael
0079 - 80 - Infinite Hit Points For Michelangelo
007A - 80 - Infinite Hit Points For Donatello
0500 - 04 - Always Invincible
0073 - 04 - Leonardo Has Scrolls (Must Use With Infinite Items)
0074 - 04 - Raphael Has Scrolls (Must Use With Infinite Items)
0075 - 04 - Michelangelo Has Scrolls (Must Use With Infinite Items)
0076 - 04 - Donatello Has Scrolls (Must Use With Infinite Items)
00A8 - 63 - Infinite Items For Leonardo
00A9 - 63 - Infinite Items For Raphael
00AA - 63 - Infinite Items For Michelangelo
00AB - 63 - Infinite Items For Donatello
00BB - 78 - Infinite Time
00A7 - 63 - Infinite Rope
00BF - FF - Infinite Missiles
0540 - 11 - Invincibility Power Up Enabled (Spin With Weapon Out, Can't Use Items)
0630 - FF - Invincibility Power Up Timer

North America

Teenage Mutant Ninja Turtles.png

Memory Addresses

0073 - Leo's Item
	00 - Nothing
	01 - Stars
	02 - Triple Stars
	03 - Boomerangs
	04 - Scrolls
0074 - Raph's Item
0075 - Mike's Item
0076 - Don's Item

0077 - Leo's Hit Points (00-80)
0078 - Raph's Hit Points
0079 - Mike's Hit Points
007A - Don's Hit Points

00A7 - Rope (00-63)
00A8 - Leo's Item Count (00-63)
00A9 - Raph's Item Count
00AA - Mike's Item Count
00AB - Don's Item Count

00BB - Time Limit

00BF - Missiles (00-63)

00C0 - Score 99xxxx0
00C1 - Score xx99xx0
00C2 - Score xxxx990
00C3 - Unknown Score 99xxxx0
00C4 - Unknown Score xx99xx0
00C5 - Unknown Score xxxx990
00C6 - High Score 99xxxx0
00C7 - High Score xx99xx0
00C8 - High Score xxxx990

0200-02FF - Sprite Memory

0460 - Turtle Y Position
0480 - Turtle X Position
04B0 - Turtle Y Velocity
04E0 - Turtle X Velocity

0500 - Invincibility Timeout (after being hit?)

0540 - Invincibility Power Up Flag (01=Off,11=On)

056X - Enemy Hit Points

0630 - Invincibility Power Up Timeout (Spin with weapon out, can't use special items)

Text

TMNT uses several character sets in the ROM, but most of them are identical. There are minor variations to each one like a missing character or an added character. The set I've made contains the most variable set.

00= 
01=1
02=2
03=3
04=4
05=5
06=6
07=7
08=8
09=9
0A=0
0B=.
0C=-
10=A
11=B
12=C
13=D
14=E
15=F
16=G
17=H
18=I
19=J
1A=K
1B=L
1C=M
1D=N
1E=O
1F=P
20=Q
21=R
22=S
23=T
24=U
25=V
26=W
27=X
28=Y
29=Z
2A='
2B=©
2C=!
2D=,
2E=:
2F=®
3F=™
7F= 

Europe

Teenage Mutant Hero Turtles.png

Due to the UK's stronger censorship for violence towards children, TMNT was renamed to the Teenage Mutant "Hero" Turtles.