Super Mario Bros. 2
Super Mario Bros. 2 is a reworking of the Japanese game Yume Koujou Doki Doki Panic. The original Super Mario Bros. 2 was never released in North America for the NES, but it did appear on the SNES game Super Mario All Stars under the title, The Lost Levels. While the game has several elements of the first Super Mario Bros., meaning it's a platform action game with a lot of running an jumping, it has several new aspects as well. You now get to play one of four characters, Mario, Luigi, Peach, or Toad. Each one has various abilities regarding jumping height, distance, and strength.
|04C2||3F||-||Infinite Hit Points|
|04C3||02||-||Max Health (2 Mushrooms, 4 HP)|
|04E0||01||-||Invincibility (Turn off to catch eggs)|
|04C9||3C||-||Infinite Float During Jump|
|04CA||3C||-||Super Jump Charged|
|0555||01||-||Max Jump Height|
|0099||00||-||Mid-Air Multi Jump|
|8A89||B0||D0||Quick Pick Ups|
|062B||03||-||Infinite Coins (Turn off to end)|
|How do I use these?|
0028 - Player X 0085 - Invulnerability Timeout (after getting hit goes from 80 to 0, player sprite displayed on even, not shown on odd) 008F - Jump Animation 0099 - 00 = Mid-Air Multi Jump 04C2 - Current Health (3F = 4 Full, 2F = 3 Full) 04C3 - Additional Health / Mushrooms (02 = Max Health) 04C9 - Float Timeout During Jump (from 3C to 0) 04CA - Super Jump Charge (3C = Charged) 04E0 - Star Power Invincibility Timeout 04ED - Lives 0531 - Stage Counter (13 = Stage 7-2) 0555 - Jump Height (01 = All characters jump as high as Luigi, must enable code before selecting character) 0629 - Stage Display (World W - Stage S) 062B - Coins / Bonus Slot Spins 0635 - World Display (World W - Stage S) 06F9 - Player Selected (00=Mario,01=Luigi,02=Toad,03=Princess) 8CBC - 00 = normal jump is same height as charged jump, sometimes glitches level being drawn 8A89 - B0 = quick pick ups, makes all characters pick things up as fast as toad (D0) 8AB5 - AD = quick pick ups, makes all characters pick things up as fast as toad
Similar to the first game. Letters, number, and a few symbols. Although the character set is repeated several times in the ROM with minor variations in each one, the variations are not important.
D0=0 D1=1 D2=2 D3=3 D4=4 D5=5 D6=6 D7=7 D8=8 D9=9 DA=A DB=B DC=C DD=D DE=E DF=F E0=G E1=H E2=I E3=J E4=K E5=L E6=M E7=N E8=O E9=P EA=Q EB=R EC=S ED=T EE=U EF=V F0=W F1=X F2=Y F3=Z F4=- F5=? F6=. F7=, F8=© FB=