Difference between revisions of "StarTropics"

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(Memory Addresses)
(Memory Addresses)
Line 43: Line 43:
 
  0176 - Points xx9x0
 
  0176 - Points xx9x0
 
  0177 - Points xxx90
 
  0177 - Points xxx90
 
+
 
  0334-0339 - Enemy HP values
 
  0334-0339 - Enemy HP values
 
  033A-033F - Enemy Coordinates
 
  033A-033F - Enemy Coordinates
Line 51: Line 51:
 
  077A - Hit state (0 - Not hit, 1 - Injured, 2 - Invulnerable)
 
  077A - Hit state (0 - Not hit, 1 - Injured, 2 - Invulnerable)
 
  077B - Injured / Invulnerable Timeout
 
  077B - Injured / Invulnerable Timeout
 
+
 
  0780 - Level Score Penalty (subtract 1 and multiply by 30 to get final penalty)
 
  0780 - Level Score Penalty (subtract 1 and multiply by 30 to get final penalty)
 
  0781 - KOs left before increment in Level Score Penalty (bit 7 set for certain rooms to prevent update)
 
  0781 - KOs left before increment in Level Score Penalty (bit 7 set for certain rooms to prevent update)

Revision as of 04:19, 1 July 2019

StarTropics is an exciting action adventure game where you play a young boy named Mike who must fight his way through the dangerous caves of a tropical island to rescue his uncle.

Easy Cheats

See the guide on Easy Cheats to find out how to use these.

0117 - 09 - Infinite Lives
0111 - 16 - Full Heart Containers
0112 - 2C - Infinite Hit Points
077A - 02 - Invincible
011C - 09 - Infinite Stars

North America

StarTropics.png

Memory Addresses

0039 - Coordinates (X is %32, Y is /32)
0111 - Heart Containers (00-16)
0112 - Hearts (00-2C)
0117 - Lives (00-09)
011C - Stars (00-09)
0120 - Item 1 Type
	00 - None
	01 - Yo-yo
	02 - Shooting Star
	03 - Super Nova
	04 - Cave=Baseball Bat Land=Crystal Ball
	05 - Cave=Torch/Slingshot Land=Heart
	07 - Cave=Shield / Land=Id Code
	09 - Bolas
0121 - Item 2 Type
0122 - Item 3 Type
0123 - Item 4 Type
0128 - Item 1 Qty (00-99)
0129 - Item 2 Qty
012A - Item 3 Qty
012B - Item 4 Qty
012C - Staffs
012D - Lanterns

0174 - Points 9xxx0
0175 - Points x9xx0
0176 - Points xx9x0
0177 - Points xxx90

0334-0339 - Enemy HP values
033A-033F - Enemy Coordinates

0600-072F - Current Room Map

077A - Hit state (0 - Not hit, 1 - Injured, 2 - Invulnerable)
077B - Injured / Invulnerable Timeout

0780 - Level Score Penalty (subtract 1 and multiply by 30 to get final penalty)
0781 - KOs left before increment in Level Score Penalty (bit 7 set for certain rooms to prevent update)

Text

Title Screen

A2=©
A3=1
A4=9
A5=0
A6=N
A7=in
A8=te
A9=n
AA=d
AB=o
D3=t
D4=m