NES Palette
The Nintendo wasn't sophisticated enough to use the new color systems of today. No alpha channels or 24-bit color to work with, no 8-bit palette, not even RGB settings. On the NES you can work with a total of 64 pre-set colors (56 of which are unique), and you can only show 25 on the screen at one time (under normal circumstances).
This is the NES color palette using the same algorithm (YPbPr) used for displaying colors, so it should look nearly identical to what you would see on an NTSC television. You'll notice that the NES palette is actually quite terrible as far as game palettes go. The visible color merges are blocky and uneven, there isn't a good yellow, the gray scale is terrible, and there are ten color entries wasted on black.
Palettes
If you want to create graphics for the NES, you're stuck using this color palette. Below you will find the palette in several formats to use in your favorite editor.
Corel
These palette files can be used for Corel PHOTO-PAINT or CorelDRAW. Because Corel doesn't allow identical color values in the same palette, multiple shades of black exist, but this won't interfere with the graphic.
Numeric
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Decimal This list of numbers represents the decimal RGB value of the NES palette in order. 124,124,124 0,0,252 0,0,188 68,40,188 148,0,132 168,0,32 168,16,0 136,20,0 80,48,0 0,120,0 0,104,0 0,88,0 0,64,88 0,0,0 0,0,0 0,0,0 188,188,188 0,120,248 0,88,248 104,68,252 216,0,204 228,0,88 248,56,0 228,92,16 172,124,0 0,184,0 0,168,0 0,168,68 0,136,136 0,0,0 0,0,0 0,0,0 248,248,248 60,188,252 104,136,252 152,120,248 248,120,248 248,88,152 248,120,88 252,160,68 248,184,0 184,248,24 88,216,84 88,248,152 0,232,216 120,120,120 0,0,0 0,0,0 252,252,252 164,228,252 184,184,248 216,184,248 248,184,248 248,164,192 240,208,176 252,224,168 248,216,120 216,248,120 184,248,184 184,248,216 0,252,252 248,216,248 0,0,0 0,0,0 |
Hexadecimal This list of numbers represents hexadecimal the RGB value of the NES palette in order. #7C7C7C #0000FC #0000BC #4428BC #940084 #A80020 #A81000 #881400 #503000 #007800 #006800 #005800 #004058 #000000 #000000 #000000 #BCBCBC #0078F8 #0058F8 #6844FC #D800CC #E40058 #F83800 #E45C10 #AC7C00 #00B800 #00A800 #00A844 #008888 #000000 #000000 #000000 #F8F8F8 #3CBCFC #6888FC #9878F8 #F878F8 #F85898 #F87858 #FCA044 #F8B800 #B8F818 #58D854 #58F898 #00E8D8 #787878 #000000 #000000 #FCFCFC #A4E4FC #B8B8F8 #D8B8F8 #F8B8F8 #F8A4C0 #F0D0B0 #FCE0A8 #F8D878 #D8F878 #B8F8B8 #B8F8D8 #00FCFC #F8D8F8 #000000 #000000 |
Hexadecimal Comma Separated This list of numbers represents hexadecimal the RGB value of the NES palette in order, but separated by commas. 7C,7C,7C 00,00,FC 00,00,BC 44,28,BC 94,00,84 A8,00,20 A8,10,00 88,14,00 50,30,00 00,78,00 00,68,00 00,58,00 00,40,58 00,00,00 00,00,00 00,00,00 BC,BC,BC 00,78,F8 00,58,F8 68,44,FC D8,00,CC E4,00,58 F8,38,00 E4,5C,10 AC,7C,00 00,B8,00 00,A8,00 00,A8,44 00,88,88 00,00,00 00,00,00 00,00,00 F8,F8,F8 3C,BC,FC 68,88,FC 98,78,F8 F8,78,F8 F8,58,98 F8,78,58 FC,A0,44 F8,B8,00 B8,F8,18 58,D8,54 58,F8,98 00,E8,D8 78,78,78 00,00,00 00,00,00 FC,FC,FC A4,E4,FC B8,B8,F8 D8,B8,F8 F8,B8,F8 F8,A4,C0 F0,D0,B0 FC,E0,A8 F8,D8,78 D8,F8,78 B8,F8,B8 B8,F8,D8 00,FC,FC F8,D8,F8 00,00,00 00,00,00 |
