Goonies Memory Map Compiled By: TheAlmightyGuru (www.thealmightyguru.com) Updated: 2007/06/06 Run-Time Memory Offsets 0040 - Ego X 0040 - Ego Y 0046 - Lives 004B - Invincible Counter x1 004C - Invincible Counter x256 0071 - Ego's animation frame 0090 - Time: XX 99 0091 - Time: 99 XX 00A0 - Life Value (00-17) 00A1 - Life Current (Moves to match Life Value) 00B2 - Turns to 1D when ego is hit. 00C9 - Music 0121 - Increments as ego walks 0141 - Flag: Ego In Air 0436 - Timeout for item on screen 05D6 - Goonies Saved 05D8 - Diamonds 05DD - (3 - Start Invincibility Music, 2 - Invincibility Music Playing, 0 - Back to Normal) 05F2 - Slingshot Stones 05F3 - Flag: Bomb 05F8 - Keys (A Goonie counts as a key as well) 05FD - Becomes an 8 when jumping straight up. 07F3 - Score: XX XX 99 07F4 - Score: XX 99 XX 07F5 - Score: 99 XX XX