Blaster Master ROM Notes Compiled By: TheAlmightyGuru (www.thealmightyguru.com) Updated: 2008/05/12 Run-Time Memory Offsets 0079 - Player Direction 007C - Player X 007D - Player Y 007F - Bullet 1 X 0080 - Bullet 1 Y 0081 - Bullet 1 ? 0082 - Bullet 2 X 0083 - Bullet 2 Y 0084 - Bullet 2 ? 0085 - Bullet 3 X 0086 - Bullet 3 Y 0087 - Bullet 3 ? 0092 - Hover Gauge 0099 - Powerup Flags 00000000 |||||||| |||||||+- Hover ||||||+- Dive |||||+- Wall 1 ||||+- Wall 2 |||+- Crusher ||+- None |+- Hyper +- Key 00BA - Weapon Selected (00 - Heat Seekers, 01 - Thunderbreak, 02 - Missiles) 00C3 - Gun Power 00DD - Lives 00DE - Controller 1 Input 00F7 - Controller 1 Input 03FC - Hyper has been taken 040D - Hit Points 06F0 - Homing Missiles 06F1 - Thunderbreaks 06F2 - Warheads